So, it’s 2023. I started writing this out in 2020 and honestly, it hasn’t left my mind since then.
In the last 3 years, a lot has happened, and the more aware I have become of the types of games I would like to create, the more I knew that I wanted this Fishing RPG to be non-violent and revolve around some fantasy island or world where the fish are sacred and cared for.
This idea popped up to me the other day in which catching the fish could actually create a conversational moment between the fisherpeople and the fish. Perhaps the fish give the quests and not the land itself? Or maybe the land still gives the quest but it’s to make the fish happy? Either way, I think there is an interesting story to be told here about the fish and their happiness.

Character
As I mentioned back in 2020, one of the goals was to create an interesting main character that players could resonate with while playing as them in the world. After envisioning what that would look like for the last few years, it’s definitely a short non-binary character, with slightly curled short hair, fishing waders/dungarees, that classic yellow anorak, wellies, and a unique flower-shaped bucket hat.

Sketching out this idea after many other iterations and seeing the character I wanted come to life in its first rough form is a wonderful feeling and has got my brain fired up, that’s for sure!
Mechanics and Prototypes
This year I really hope to start creating some mini-unity prototypes to test out a few mechanic options. I want to absolutely nail this non-violent theme and not hurting the fish is the ultimate goal here.
Along with that, I want the experience to be playable by all, and making sure to design this from the ground up with accessibility in mind will be super important.
What that core fishing mechanic looks like yet I don’t know. But I certainly want to nail that down before progressing with anything else in-engine.
That’s all for now. Hopefully, I’ll keep these posts up, but who knows! Life gets busy sometimes and fishing game has to wait :,)
See ya later fishlords.